﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
namespace SoucreGame.DTO
{
    class CInfoLoai
    {
        string anhHung;
        string quaiVat;
        string tru;

        /// <summary>
        /// thuoc tinh nay the hien loai nhan vat ANHHUNG
        /// </summary>
        public string AnhHung
        {
            get { return anhHung; }
            set { anhHung = value; }
        }
        /// <summary>
        /// thuoc tinh nay the hien loai nhan vat QUAIVAT
        /// </summary>
        public string QuaiVat
        {
            get { return quaiVat; }
            set { quaiVat = value; }
        }
        /// <summary>
        /// thuoc tinh nay the hien loai nhan vat TRU
        /// </summary>
        public string Tru
        {
            get { return tru; }
            set { tru = value; }
        }
        
        
    }

    
}
